

We find out in our review of Little Nightmares 2. So does this game succeed in its goal, or has the horror of this series become predictable. This game aims to provide the same nightmare fuel as the original while offering new and fresh gameplay ideas in the process. However, outside the series, this game plays rather like the aforementioned 7th Sector, Limbo or Inside as well as titles like Neversong or Among the Sleep. This game plays similarly to the original Little Nightmares. So, with Little Nightmares 2 attempting to continue this success, many were wondering what horrors awaited them this time around.

Since then, we have seen great games like 7th Sector, Braid and Inside come to try and replicate this success but none have done it quite as well as the Little Nightmares series. However, in the last decade, we have seen a surge in popularity for this type of game, with the catalyst undoubtedly being the brilliant title, Limbo. This is perhaps best represented within this era by Oddworld: Abe’s Oddysee. The genre of the spooky and eerie side-scrolling puzzler has been around since the late nineties. In that cabin, we also get to find Six, the protagonist of the first game, and without mediating words, the two of you will team up to escape this situation. It could give some vibes similar to those of LIMBO, but the atmosphere and setting here are more developed and beautifully also.Īt some point in the adventure Mono, the little boy protagonist with the bag on his head finds a cabin in the woods. The atmosphere is also filled with Dantesque elements all the way, as it's most of this adventure. There are some traps, bodies hanging from trees, spooky sounds, and overall a macabre setting. In Little Nightmares II we start the game waking up in the middle of this dark forest, we have no idea what is going on, not even why are we there or how nor when we got there. It’s no secret that the woods are the perfect setting for anything spooky and eerie, and Little Nightmares would fit perfectly here. But of course, the first one had an incredible reception, and this means that everything great about the first one is going to be available in the sequel. Little Nightmares II is also much more varied and big, to the point that the first game could end up feeling like just a preparation for this sequel. They took this really seriously and announced the second game will be much bigger than the first one, including even adding a cooperative mechanic. One of the biggest criticisms the first game had was that it's too short, too small, that the game deserves much more.
